Dreamhunt Studio - Swiss Game Development Studio

Main Character Main Character

Play as a sweet, curious stone creature, experience different emotions and see, hear, and feel how the world changes around you. Explore a world filled with flora and fauna, where you interact with your surroundings in unique ways in this single-player narrative adventure.

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Screenshot of the current project
Screenshot of the current project
Screenshot of the current project

Screenshots

Screenshot of the current project
Screenshot of the current project
Screenshot of the current project
Screenshot of the current project
Screenshot of the current project
Screenshot of the current project
Screenshot of the current project
Screenshot of the current project
Screenshot of the current project

Key Features

  • Enjoy an impactful story in a world that changes according to your character's emotions

  • Unique interactions with flora and fauna through a feature we call "Aura Impulse"

  • Experience the world and narrative only through visual and audio elements

  • Solve various engaging puzzles and uncover a deep and rich backstory

  • A game to relax, enjoy and reflect

Emotion-driven

Discover a story in which your character goes through different emotions and see, hear, and feel the world change around him. All aspects of the story and game mechanics are based around emotions and the effect they have on our perception of reality.

With gamification you will take off!

Strengthen customer retention with gamification? Achieve a more modern, more original, more innovative image? Expand means of promotion? Differentiate from competitors?

With us, that's possible! It requires a team that is proficient in all game design disciplines and that knows and loves the gaming world. We are such a team!

Let's talk!

Our solutions are:

Innovative
Original
Sympathetic
Gamification
Gamification
Gamification

Want to know more?

↓

Gamification is your means to success!

Gamification Gamification Gamification Gamification

Playing is part of our DNA. Regardless of age, we are all players in some way or another. A lot is easier through playing: Learning, Understanding, Experiencing, Communicating, Exchanging.

We recognize gamification as a use of typical game elements such as points, social competition and rules in traditional business fields. The goal is to enhance the interaction of a target audience with your product or service. Humans make decisions based on experiences and the emotions that arise from these experiences.

Game Elements
Interactions
Experiences
Emotions

Interested?

Let's talk!

Our Team

BSc Computer Science
Matthias Thomann Click the avatar!

Matthias Thomann

Co-Founder

Lead Architect

Matthias Thomann

What doesn't kill me gives me XP.

Lost Ark, Monster Hunter World, Hunt: Showdown

MA Animation & Film
Dominic Lutz Click the avatar!

Dominic Lutz

Animator

Dominic Lutz

Dominic is still writing his quote...

Hollow Knight, Inside, Night in the Woods

BA Industrial Design
Michael Schlapbach Click the avatar!

Michael Schlapbach

3D Artist

Michael Schlapbach

Nothing
flows thoughtlessly
on green meadows
makes its way
Nature.

Monster Hunter World, Terraria, Rhino3D

BSc Computer Science
Pedro Couto Click the avatar!

Pedro Couto

3D Artist

Pedro Couto

"Shoot for the moon and if you miss, you'll land among the stars." - Michel Angelo

World of Warcraft, Diablo, Valorant

Deg. Interaction Design
Mirjam Doyon Click the avatar!

Mirjam Doyon

Concept Artist

Mirjam Doyon

"Moonlight drowns out all but the brightest stars." — J.R.R. Tolkien

Path of Exile, World of Warcraft, Pokémon

BSc Computer Science
Dominik Gygax Click the avatar!

Dominik Gygax

Co-Founder

Producer

Dominik Gygax

Striving to be the hero IRL which I often play in virtual worlds.

Bloodborne, Final Fantasy XIV, Apex Legends

BA Game Design
Léa Coquoz Click the avatar!

Léa Coquoz

Marketing Manager

Léa Coquoz

It's what it's

GRIS, Stardew Valley, Fable 2

Deg. Audio Production
Shoni Pal Click the avatar!

Shoni Pal

Sound Designer

Shoni Pal

Keep it simple, just play the games.

The Last of Us I, II, Max Payne 2, Webbed

Deg. Music Composition
Jonas Roulet Click the avatar!

Jonas Roulet

Composer

Jonas Roulet

Jonas is still writing his quote...

...

This is Us!

We are an innovative game development studio located in Bern, Switzerland. True to the words "play games, make games", we create experiences that are both fun to play and fun to make. As we are gamers ourselves, you will love our games as much as we love making them.

Goal

We want to establish the company in Switzerland and build a sustainable, long-term working environment to create new jobs and give emerging talent a place to thrive.

Vision

Our vision is to create outstanding, commercially successful gaming experiences which form a lasting bond between players and the brand.

Core Values

Team Spirit

We maintain a collaborative and communicative environment and work together as one team.

Passion

We are driven by our passion and enthusiasm for games to create fun and lasting gaming experiences.

Commitment

We value commitment to our cause and the team, while encouraging a flexible working schedule.

Creativity

We promote creativity, curiosity and fun and are open for all ideas.

Partners

Erupt Lounge SwissVR Swiss Gaming

Customers

meteoblue Nexplore